Optional Texture Update: https://www.overtake.gg/downloads/brno-complete-texture-update.68941/
Masaryk Circuit - Brno, Czech Republic https://www.automotodrombrno.cz/en/
Note: any skins created for any pre-2.0 versions may no longer work correctly.
Track originally ported from Race '07 (SimBin Studios) by Sneer/Malagoli.
v4.0 updated November 2024 (see below for full changelog history):
- Fictional reverse layout added; new VAO patch; some flag textures updated; invisible walls added to armco gaps; ambulance lights added; various texture/mesh/config updates; new loading screens.
v3.1 updated November 2024:
- AI starting grid fixed (thanks twobegreen)
- New 3D trackside topography and perimeter environment created using Brno satellite images and contour data.
- Hundreds of new Y-trees and bushes planted in the correct positions. All previous X-trees have been removed. All 2D treewalls have been removed to open up sight lines.
- New grid box and finish line markings.
- Animated flock of birds added.
- Animated camera jib, marshals and cameramen added.
- Some adboard/sponsor textures updated. Some adboard meshes fixed.
- New fence textures, distance markers, pit entry signs, and marshal hut numbers.
- New road texture and skidmarks. Race '07 skidmarks removed.
- Solar path corrected to enable proper shadow casting for Brno's geolocation and orientation.
- Paddock helicopter relaced, now with animated rotors.
- Crowd audio samples and levels adjusted.
- Various other tweaks and fixes, including: alpha corrections on pit entry road markings; marshal hut number sequence corrected and missing number textures remapped; s/f gantry banner mapping fixed on the rear side; floating hillside fences fixed; various jumbotron tweaks; various texture/shader/normal tweaks, various config tweaks, fixes and additions.
v2.68 (development build, unreleased) updated September 2024:
- All tree textures replaced to reflect the wider variety at Brno. More trees planted. All tree shadows fixed. Tree meshes fixed. Floating trees seated. New bespoke treewall and bush textures created.
v2.5.1 updated August 2024:
- Corrupt AI fixed.
- Totally reworked physical road mesh, now perfectly synchronised with the visual road mesh.
- Missing sponsor banners added back (erroneously hidden by config in v2.0).
- Additional new Czechia/Brno sponsor artwork added, and previous sponsors from v2.0 reworked. Previous skins removed due to model updates.
- New pitlane technicians added.
- Start line clock & session information displays updated.
- Various texture/shader/config/model tweaks and improvements.
- Various instances of z-fighting, clipping and flickering resolved.
- Sections updated, new preview added.
- ClimaxF1 lighting config added with permission.
v2.0 updated August 2024:
- Start line position corrected; start lights/clock/lap counter/session timer added; new billboard models added; new sponsors added; animated jumbotrons added.
- Camera-facing spectators and animated flag-waving spectators added.
- Marshals, TV vans, recovery trucks, camera cranes and cameramen added.
- Crowd and pitlane audio added.
- Physical road mesh and groove added; sausage kerbs and green runoffs added.
- Redundant treewalls removed; floating trees fixed; new trees planted.
- CSP animated flags added to pit buildings and grandstands.
- Animated helicopters, blimp, hot-air balloons, and distant airliners added.
- Basic RainFX config added.
- New AI line created; sections added; loading logo added.
- Various textures and shader values revised; various normals fixed; various new textures created; various models fixed.
- Many reworked textures by ClimaxF1 added with permission, including new tree textures.
This layout has been used in 0 sessions.